#ifndef _WX_GTK_BRUSH_H_
#define _WX_GTK_BRUSH_H_

class wxBitmap;
class wxColour;

//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------

class wxBrush: public wxBrushBase {
  public:
    wxBrush() { }

    wxBrush( const wxColour &colour, int style = wxSOLID );
    wxBrush( const wxBitmap &stippleBitmap );
    virtual ~wxBrush();

    bool Ok() const { return IsOk(); }
    bool IsOk() const { return m_refData != NULL; }

    bool operator == ( const wxBrush& brush ) const;
    bool operator != ( const wxBrush& brush ) const { return !( *this == brush ); }

    virtual int GetStyle() const;
    wxColour &GetColour() const;
    wxBitmap *GetStipple() const;

    void SetColour( const wxColour& col );
    void SetColour( unsigned char r, unsigned char g, unsigned char b );
    void SetStyle( int style );
    void SetStipple( const wxBitmap& stipple );

  protected:
    // ref counting code
    virtual wxObjectRefData *CreateRefData() const;
    virtual wxObjectRefData *CloneRefData( const wxObjectRefData *data ) const;

    DECLARE_DYNAMIC_CLASS( wxBrush )
};

#endif // _WX_GTK_BRUSH_H_
